Tuesday, January 17, 2012

Legend of Zelda: Minish Cap

Genre: Adventure
Developer: Flagship
Platform: Gameboy Advance
Release: 2005
Rating: E

- Graphics -

Graphics here are high-quality, high-color, and high-framerate. The effects and highly immersing world are extremely well-done!

Graphics: 10/10


- Story -

Zelda, Link's childhood friend, is turned to stone (again, lol) by Vaati, and he sets out to find a cure. Along the way, he meets Ezlo, a talking hat, and gains the ability to shrink to the size of a Minish, or "Picori". I forget exactly where Nintendo placed it in the official timeline, but it makes sense as the very first game in the series.

Story: 6/10


- Gameplay -

Every Zelda game needs a gimmick, and the gimmick of shrinking to enter small areas is very interesting-- two of the dungeons are entirely explored this size, in which Link is about the size of a gnat. Now imagine how terrifying those chu-chus must be to someone who's always been around the same size!

Gameplay: 9/10


- Music -

While the music didn't impress me as much as the graphics, I did still think the soundtrack was full of life and fairly different from previous 2D games in the series. +2 bonus points for being the only Zelda game with a sound test in-game.

Music: 9/10


Total Score: 8.5/10

Also available for 3ds (downloadable)

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