Long overdue update is long overdue. Would you believe I apparently started writing this back in April? OOPS.
Genre: Adventure
Developer: Nintendo
Platform: Gamecube
Release: 2004
Rating: E
- Graphics -
Great blend of SNES-style 2D graphics and particle effects of the Gamecube, here. The entire game is charming, detailed, and varied in scenery.
Graphics: 8/10
- Story -
Typical Zelda plotline: Get a bunch of crystals or something (in this case, rescue six girls), and then rescue Zelda. However, Vaati is now portrayed as a servant to Ganon, giving more depth to the overall Zelda plot.
Story: 6/10
- Gameplay -
NOTE: THIS IS BASED ON 1-PLAYER GAMEPLAY. I HAVE NOT HAD THE OPPORTUNITY TO PLAY MULTIPLAYER.
I'm not gonna lie. When I first found out I'd be controlling four Links at once, I was a bit intimidated. However, it's actually extremely seamless with the "formations" feature, along with the ability to switch between them individually. The decision to force players to use multiple GBA's and link cables hurt the game, in my opinion, because I have seen gameplay of multiplayer online and it looks really fun. The game works well either way, from what I can tell.
Gameplay: 10/10
- Music -
Many of the tracks in this game are remakes of tracks from A Link to the Past, though there are many original tracks as well. The tracks all lend themselves well to the tradition of the Zelda series using music to enhance the experience in each area.
Music: 7/10
Total Score: 8/10
Not Available for other systems