Genre: Rhythm
Developer: Hudson, Konami, Nintendo
Platform: Gamecube
Release: 2005
Rating: E
- Graphics -
Um... okay, they were smooth models... but zero texture, really annoying animation (such as basic walk animations while turning, which we have often seen in the Mario Party series; thanks Hudson)... I'm gonna have to go with a 5.
Graphics: 5/10
- Story -
OH. MY. GOD. WHY would you give DDR a friggin STORY?!
The musical keys are stolen by Waluigi for Bowser to fix Bowser's tone-deafness... or something like that.
WHAT. THE. HELL.
Story: 0/10
- Gameplay -
Much easier than traditional DDR games; The easiest difficulty is simply boring and only utilizes the left and right arrows. Hold arrows are gone, and instead we have "Mush Mode", which incorporates Mario enemies such as goombas, koopas, bloopers, and spinies. That's pretty much the game's saving grace in terms of creativity.
Gameplay: 4/10
- Music -
You'd think a game about music would have good music. Not necessarily the case. Some of the tracks are good, and it certainly is pretty funny to battle a Freezie to Dr. Mario's theme... but the majority reek of the "Modern Mario Music" syndrome, and get annoying very quickly.
Music: 4/10
Total Score: 3/10
Not available for other systems.